Tuesday, March 14, 2017

Circular Cities 2030

A World Fair Event!

Imagine the game "Circular Cities 2030" as a World Fair Event happening simultaneously in every city around the world. Our inspiration, our primary objective, is the adaptation of our build environment to better suit our living world.

Ideas to build on: 

No more bullets. No more bombs.
Fun & Games
Shipping containers are cool!
They make great Grow-Ops,
 and are perfect for Micro-Housing!
Be creative

The images below introduce you to the Seattle Campus:


Georgetown Campus: 
(please clink link below)

Georgetown Health & Industry: A New School Proposal

It is good to note that as  cities become more circular, they become more unique, evolving into bio-regions of Industry & Trade. From this creativity will respond with spontaneous advantage as access points become more accessible and localized.
Think of this new school proposal as the equivalent to the monster in SimCity,
Possible Mission for your city: Find your /G\ spot

Ideas to build on:
Regenerative Design \ Becoming the Cure
Healing Earth by Design

Economics 101: We have it in our power to Redesign Everything!
Circular Economy
The First Rule of Circularity; Keep it 360

Looking Forward
How can we begin this game?

 I keep thinking of how some of the headlines might read:

US, Canada and Mexico set to submit joint bid for West Coast Connection-Circular Cities 2030

  • "We believe this Worlds Fair Event "Circular Cities 2030" will not only connect our cities with high-speed transit, it will generate a new economic paradigm that once fully realized will work to unify our living world"
  • Elon Musk pledges groundbreaking partnership, connecting BC-Sea-Tac-PDX-SF-LA-SD-TJ with High-Speed Connection
  • In a joint bid, US, Canada and Mexico set to host the West Coast Connection, laying the foundation for the Global Worlds Fair Event "Circular Cities 2030". 

Three Seattle Billionaires on the Re-Branding of Global Capitalism

 I wish I had more time to work on ideas!

Thursday, March 2, 2017

Getting From Here to There


The Great Escape:

A crew of twelve, kept alive in Stasis, occupy the craft. Stasis, a state in which the body is kept alive during migration, is achieved through the injection of intelligent machines, quite similar to the craft, only microscopic in scale. Once injected, these machines self-replicate keeping the host environment functioning, while the mind is suspended in a sort of prolonged dream state ... then, after a time in transit, a hospitable planet will be found on which the craft will land and the crew will awaken. 

One side effect for the crew is that the machines injected to promote Stasis are really good at what they do, which allows the crew the luxury of an extra-long-life:

I often wonder whether or not these machines will be passed on to our descendants. I go back and forth between yes and no. Either way, the philosophical implications are profound. 

Anyway, our beginnings on these new worlds always follow the same course of imaginings: we find shelter, clear the land for farming, and ritualistically, almost every night, we gather via fireside to discuss the news of the day. I never really imagine it happening any other way. The thought of space-time-travel always seems to suggest that the idea of carting around the nuts and bolts that will construct the new world in the same fashion as the old seems somewhat far-fetched and highly improbable.  Sure, multiple craft could make the journey together, but, that will be it. We will have memory of the old world and of its built environment, but to recreate it will take us generations, and so from meager beginnings we begin our work:

Question: If you were to take this journey, and were allowed only one carry-on,
what would you bring?